Give

Breaking problems into functions

Design a program as small functions you can test one at a time.

Planned. This module is part of the plan and is not written yet.

COCO-PRG-PYF-0404Level9–12

Why it matters

Planning a school sports day breaks into small jobs: register runners, time races, announce winners. Big programs are built the same way, one small tested function at a time.

Draft outline · in review
For
Level 9–12 · JSS 3 (BECE) to SSS 3 (WASSCE)
Inside
5 lessons and a test · about 90 minutes
Topic
Python functions · extension, 3 of 4
Plate CO-PRG-PYF-04: planned.

Inside the module.

5 lessons in order, about 90 minutes in all, then a short test. Learners go at their own pace; the minutes are a guide, not a timetable.

Draft outline · in review

  1. Lesson 1: Decomposition

    Split a problem into jobs small enough to name in a few words.

    Explain15 min, from minute 0

  2. Lesson 2: A mark sheet in pieces

    Design a mark-sheet program as read, average and report functions.

    Worked example20 min, from minute 15

  3. Lesson 3: Test each piece

    Check each function on its own with small examples and assert.

    Practice20 min, from minute 35

  4. Lesson 4: Build and join

    Build a small program from tested functions, then join them.

    Project30 min, from minute 55

  5. Lesson 5: Check your skills

    Choose good splits for new problems.

    Review5 min, from minute 85

  6. End-of-module test

    Break a new problem into small functions, test each one alone and join them into a working program.

    Mastered at 85% or more. Retake it until you pass; nothing is lost, and each try gives feedback.

    Already know it? A Challenge Test (planned) clears the whole module: 90% overall, no objective below 75%.

    Last stageafter about 90 min

Practicalities

Draft outline · in review
  • Built to run offline

    Planned to run on the Lantern's own computer, with no internet needed.

  • Languages

    Planned first in English; every module aims to reach all of the Lantern's languages.

Try a question.

One question from the module, as a learner would meet it. Have a go, then open the worked solution a step at a time.

Draft outline · in review

A program must read learners' scores, work out the average and print who scored above it. Which design is best?

Your answer

Particulars

What a learner can do after it

  1. Decompose a problem into small functions.
  2. Test each function on its own before joining them.

Level

Level 9–12 · JSS 3 (BECE) to SSS 3 (WASSCE)

Show levels in

Level mappings are approximate. A qualified teacher or lecturer in each country must check them before they appear in the app.

Difficulty for its level

3 of 4 · Extension

Time

About 90 minutes

Alignments

None drafted yet.

Alignment in review until a qualified teacher or lecturer checks it. No exam body, university or vendor endorses us; learners still sit the real exam.

Challenge Test

Planned: a Challenge Test to prove you know it and skip it. Pass at 90% overall, with no objective below 75%.

University courses it previews

Computer Science, Software Engineering

The route here.

Everything this module builds on, drawn as a route from its foundations. Solid lanes must be mastered first, or cleared by a Challenge Test; dashed lanes are suggestions that never lock anything.

From Level 1, Instructions in order to Level 5, Loops inside loops
  1. CO-BLK-SEQ-01 Instructions in order, Level 1–4, Coding. Planned.
  2. CO-BLK-SEQ-01Instructions in orderCoding · Primary 1 to Primary 4 (Level 1–4) · Planned
  3. CO-BLK-LOP-01 Repeat blocks, Level 3–5, Coding. Sample lesson in the demo.
  4. CO-BLK-LOP-01Repeat blocksCoding · Primary 3 to Primary 5 (Level 3–5) · Sample lesson in the demo Needs Instructions in order (required).Try the sample lesson: Repeat blocks
  5. DS-CMP-TYP-01 The home row, Level 3–6, Digital skills. Planned.
  6. DS-CMP-TYP-01The home rowDigital skills · Primary 3 to Primary 6 (Level 3–6) · Planned · recommended
  7. CO-BLK-CND-01 If this, then that, Level 3–6, Coding. Planned.
  8. CO-BLK-CND-01If this, then thatCoding · Primary 3 to Primary 6 (Level 3–6) · Planned · recommended
  9. CO-BLK-LOP-02 Patterns with loops, Level 4–6, Coding. Planned.
  10. CO-BLK-LOP-02Patterns with loopsCoding · Primary 4 to Primary 6 (Level 4–6) · Planned Needs Repeat blocks (required).
  11. MA-ARI-ORD-01 Order of operations, Level 5–6, Maths. Planned.
  12. MA-ARI-ORD-01Order of operationsMaths · Primary 5 to Primary 6 (Level 5–6) · Planned · recommended
  13. CO-BLK-LOP-03 Loops inside loops, Level 5–7, Coding. Planned.
  14. CO-BLK-LOP-03Loops inside loopsCoding · Primary 5 to JSS 1 (Level 5–7) · Planned · recommended
  15. CO-PRG-PYB-01Your first Python programCoding · JSS 1 to JSS 3 (BECE) (Level 7–9) · Planned Needs Patterns with loops (required), The home row (recommended).
  16. CO-PRG-PYB-02VariablesCoding · JSS 1 to JSS 3 (BECE) (Level 7–9) · Sample lesson in the demo Needs Your first Python program (required).Try the sample lesson: Variables
  17. CO-PRG-PYB-03Numbers and calculationsCoding · JSS 1 to JSS 3 (BECE) (Level 7–9) · Planned Needs Variables (required), Order of operations (recommended).
  18. MA-ALG-FRM-01Substituting into formulaeMaths · JSS 1 to JSS 2 (Level 7–8) · Planned · recommended
  19. CO-PRG-PYB-05Decisions with ifCoding · JSS 2 to SSS 1 (Level 8–10) · Planned Needs Numbers and calculations (required), If this, then that (recommended).
  20. CO-PRG-PYB-06Loops in PythonCoding · JSS 2 to SSS 1 (Level 8–10) · Planned Needs Decisions with if (required), Loops inside loops (recommended).
  21. CO-PRG-PYF-01Defining functionsCoding · JSS 2 to SSS 2 (Level 8–11) · Planned Needs Loops in Python (required).
  22. CO-PRG-PYB-07ListsCoding · JSS 2 to SSS 1 (Level 8–10) · Planned Needs Loops in Python (required).
  23. CO-PRG-PYF-02Parameters and return valuesCoding · JSS 3 (BECE) to SSS 2 (Level 9–11) · Planned Needs Defining functions (required), Substituting into formulae (recommended).
  24. CO-PRG-PYF-04Breaking problems into functionsCoding · JSS 3 (BECE) to SSS 3 (WASSCE) (Level 9–12) · Planned · the destination Needs Parameters and return values (required), Lists (required).
17 stops across Coding, Digital skills and Maths. 2 have a sample lesson in the demo; the other 15 are planned and not yet written.

Help light the room where this is learned.

Every route on this map starts in a classroom with 24 stations, a tutor that works offline and a facilitator upstairs. Four are planned and waiting for light.