Give

Keep it private

Know which details never to share online, and who to tell if someone asks.

Planned. This module is part of the plan and is not written yet.

DSDS-SAF-PRI-0101Level3–7

Why it matters

A full name, a home village and a family phone number can be used by strangers to find a child or to trick their family, so keeping them private keeps everyone safe.

Draft outline · in review
For
Level 3–7 · Primary 3 to JSS 1
Inside
4 lessons and a test · about 30 minutes
Topic
Privacy and personal information · foundation, 1 of 4
Plate DS-SAF-PRI-01: planned.

Inside the module.

4 lessons in order, about 30 minutes in all, then a short test. Learners go at their own pace; the minutes are a guide, not a timetable.

Draft outline · in review

  1. Lesson 1: What is personal?

    Name the details that point to you: full name, address, school, phone number and photos.

    Explain8 min, from minute 0

  2. Lesson 2: Safe or never?

    Sort details into ones that are fine to share and ones never to share online.

    Practice8 min, from minute 8

  3. Lesson 3: Tricks people use

    Talk about friendly strangers, prize messages and requests for codes or phone numbers.

    Discussion7 min, from minute 16

  4. Lesson 4: Who to tell

    Tell the facilitator or a trusted adult when something feels wrong. You will not be in trouble.

    Explain7 min, from minute 23

  5. End-of-module test

    Sort personal details into safe and never-share, and say who to tell in a set of short online situations.

    Mastered at 85% or more. Retake it until you pass; nothing is lost, and each try gives feedback.

    Already know it? A Challenge Test (planned) clears the whole module: 90% overall, no objective below 75%.

    Last stageafter about 30 min

Practicalities

Draft outline · in review
  • Built to run offline

    Planned to run on the Lantern's own computer, with no internet needed.

  • Languages

    Planned first in English; every module aims to reach all of the Lantern's languages.

Try a question.

One question from the module, as a learner would meet it. Have a go, then open the worked solution a step at a time.

Draft outline · in review

A message in a game chat says: 'You won a prize! Send your full name, your village and your mum's phone number to collect it.' What should Ngozi do?

Your answer

Particulars

What a learner can do after it

  1. Name personal details that should never be shared online.
  2. Know who to tell when something online feels wrong.

Level

Level 3–7 · Primary 3 to JSS 1

Show levels in

Level mappings are approximate. A qualified teacher or lecturer in each country must check them before they appear in the app.

Difficulty for its level

1 of 4 · Foundation

Time

About 30 minutes

Alignments

None drafted yet.

Alignment in review until a qualified teacher or lecturer checks it. No exam body, university or vendor endorses us; learners still sit the real exam.

Challenge Test

Planned: a Challenge Test to prove you know it and skip it. Pass at 90% overall, with no objective below 75%.

On these pathways

The route here.

Everything this module builds on, drawn as a route from its foundations. Solid lanes must be mastered first, or cleared by a Challenge Test; dashed lanes are suggestions that never lock anything.

  1. DS-CMP-STA-01First steps at a Lantern stationDigital skills · Primary 1 to Primary 3 (Level 1–3) · Planned
  2. DS-SAF-PRI-01Keep it privateDigital skills · Primary 3 to JSS 1 (Level 3–7) · Planned · the destination Needs First steps at a Lantern station (required).
2 stops across Digital skills. None has a sample lesson in the demo yet; all 2 are planned and not yet written.

Help light the room where this is learned.

Every route on this map starts in a classroom with 24 stations, a tutor that works offline and a facilitator upstairs. Four are planned and waiting for light.